Our Escape Room Playtest Process

We’re deep in the playtesting phase for the new version of Curse of the Tiki Lounge-and wow, it’s rough! Playtesting is hands down the most mentally exhausting part of the game design process for us. We’re so close to being done, yet it feels like the game will never quite come together. This happens with… Read more →

Hints in Escape Rooms and Alternate Reality Games

We design both escape games and mail-order alternate reality games. In both, providing hints is essential to smooth gameplay. Our Guidelines for Creating Hints in Escape Games Hints must be straightforward. People are using hints because they feel stuck. We’ve been in situations where we ask for a hint and get a riddle back or… Read more →