We design both escape games and mail-order alternate reality games. In both, providing hints is essential to smooth gameplay. Our Guidelines for Creating Hints in Escape Games Hints must be straightforward. People are using hints because they feel stuck. We’ve been in situations where we ask for a hint and get a riddle back or… Read more →
We got our start commercially as escape room game designers. It was more difficult than we thought to make the jump from escape room designers to creators of game subscription boxes. Here’s how we did it.